package com.treegames.rpghelper.sheet;

public class Stats {
private int strength;
private int dexterity;
private int constitution;
private int intelligence;
private int wisdom;
private int charism;
public int getStrength() {
	return strength;
}
public void setStrength(int strength) {
	this.strength = strength;
}
public int getDexterity() {
	return dexterity;
}
public void setDexterity(int dexterity) {
	this.dexterity = dexterity;
}
public int getConstitution() {
	return constitution;
}
public void setConstitution(int constitution) {
	this.constitution = constitution;
}
public int getIntelligence() {
	return intelligence;
}
public void setIntelligence(int intelligence) {
	this.intelligence = intelligence;
}
public int getWisdom() {
	return wisdom;
}
public void setWisdom(int wisdom) {
	this.wisdom = wisdom;
}
public int getCharism() {
	return charism;
}
public void setCharism(int charism) {
	this.charism = charism;
}

public Stats(){
	setStrength(8);
	setDexterity(8);
	setConstitution(8);
	setIntelligence(8);
	setWisdom(8);
	setCharism(8);
}

}
